Wednesday, August 29, 2012

Paper Reading #1: Interpreting Input from Children: a Designerly Approach

Interpreting Input from Children: a Designerly Approach

CHI 2012, May 5-10, 2012, Austin, Texas, USA

Authors and brief information:

  1. Christopher Fraenberger - Department of Informatics: University of Sussex
  2. Judith Good - Department of Informatics: University of Sussex
  3. Wendy Keay-Bright - Cardiff School of Art and Design: Cardiff Metropolitan University
  4. Helen Pain - School of Informatics: University of Edinburgh

Summary:

 The overall idea behind this research was to help determine the best way to interact with children both with and without autism.  The researchers took time to ask the students questions and designed an interface which is best helpful for the students.

Child at play with final design [1]
Autistic children often have trouble interacting with their peers and thus would do much better with a computer and non-autistic children usually do not have problems interacting with their peers and will include other students in the games with them.  The design of children's games is a challenge because the game needs to be adaptive to the child's needs without prompting.
Final design [1]

The approach taken to achieve a design is described in detail in this paper.  The results of the study showed that there is no simple way to design a program for children.  The complexity and needs involved allow for many different solutions; determining the method to find one that will work well is the goal of this research team. [1]

Related Work:

  1. Use of Computer-Based Interventions to Teach Communication Skills to Children With Autism Spectrum Disorders: A Systematic Review
  2. Engagement with Electronic Screen Media Among Students with Autism Spectrum Disorders
  3. Theme issue on adaptation and personalization for ubiquitous computing
  4. Interactive visual supports for children with autism
  5. Developing technology for autism: an interdisciplinary approach
  6. Monitoring children's developmental progress using augmented toys and activity recognition
  7. A computer activity to encourage facial expression recognition for children with Autism Spectrum Disorders
  8. Using Technology in Autism Research: The Promise and the Perils
All of the above listed papers are considered novel in their field, but they all have at least a small area of overlap.  No one's work is truly novel, it is always based on someone else's work which could make it very similar to another person's work.  However, each of these papers did talk about some of the related areas of work in at least references if not much better detail.

Evaluation:

The researchers in this project used a qualitative, subjective form of evaluation.  There were no true values to be calculated since this study was designed to improve the way new programs are written while taking into account autistic and non-autistic children.  The researchers also described their methods of determining how much input to allow a child to have on the development process.  In the context of an attempt to determine new or improved ways to include children in the development process, this evaluation is well done despite its lack of quantitative values.

References:

[1] Frauenberger, Christoper, Judith Good, Wendy Keay-Bright, and Helen Pain. "Interpreting Input from Children: A Designerly Approach." CHI (2012): 2377-386. Acm.org. Web. 29 Aug. 2012. http://delivery.acm.org/10.1145/2210000/2208399/p2377-frauenberger.pdf?ip=128.194.131.81&acc=ACTIVE%20SERVICE&CFID=109401214&CFTOKEN=55100429&__acm__=1346279221_ea8c2872e31388394ba93547e3718da4.
[2] http://scholar.google.com/


Tuesday, August 28, 2012

Blog Assignment #0

Hey everyone! Welcome to my blog for CSCE 436.

There are quite a few questions that need to be answered, so I'll post the question and then follow it with an answer.

  • What is your email address?
  • What is your class standing?
    • 6th year senior
  • Why are you taking this class?
    • I am taking this class because it seemed interesting and there are always more things to learn about computers.  I also enjoy having classes with my friends and there are several in this class with me.
  • What experience do you bring to this class?
    • As a mechanical engineer and computer science double major student, I have a slightly different view on the world than most strictly computer science students.  I also bring the desire to learn about the world from a different perspective.
  • What are your professional life goals?
    • My professional goals are not as well defined as my personal goals, but I would love to be a liscensed professional engineer.
  • What are your personal life goals?
    • My personal goals are numerous and varied.  Though I would love to achieve everything, I am realistic enough to realize that probably won't happen.
    • Edit or write a book
    • Design my dream house
    • Help students achieve their goals and go to college
    • Travel to 10 countries
  • What do you want to do after you graduate? 
    • Get a job that allows me to use both my degrees
    • Work with a variety of types of people
  • What do you expect to be doing in 10 years?
    • working for a large petroleum company or a stay at home mom
  • What do you think will be the biggest technologial advancement in computer science?
    • I believe the next big thing in computer science will be personal computers based on the new light technology (photons instead of electrons).
  • If you could travel back in time, who would you like to meet and why?
    • I would like to go back and ask Rosa Parks the reason that she wouldn't give up her seat on the bus.  Was she just too tired, or is there another explanation?
  • Describe your favorite shoes and why they are your favorites?
    • My favorite shoes are flats because they are easy to walk in for long distances and they don't make a lot of noise when walking.
  • If you could be fluent in any foreign language that you are not already fluent in, which one would it be and why?
    • I would choose an ancient language, like Sumarian, which very few people know so that I could speak and write things down without worries about someone else being able to easily disrupt my privacy.
  • Give some interesting fact/story about yourself.
    • An interesting fact about myself is that I enjoy watching movies with the sole intent to find flick flubs.
Thanks for taking the time to read this.  Hope it tells you everything you need.
Enjoy your day.
Kim